The Gingerbread Man
Product Code: GB8000
Approx. Run Time: 45 min.
Sally is unhappy to leave the city to live on a farm with her aunt and uncle, until a gingerbread cookie comes to life and takes her on an adventure.
Learn moreProduct Code: GB8000
Approx. Run Time: 45 min.
Sally is unhappy to leave the city to live on a farm with her aunt and uncle, until a gingerbread cookie comes to life and takes her on an adventure.
Learn moreProduct Code: GB2000
Approx. Run Time: 35 min.
The play is a rollicking farce laid in a 16th-century English hamlet. Among its often-patched, seldom-washed inhabitants is Gammer Gurton, a jolly old gossip whose most precious possession is a steel needle. But, alas!—Gammer loses her needle, and the entire village finds itself in a turmoil.
Learn moreProduct Code: FD2000
Approx. Run Time: 30 min.
A family is fearful of repression in a police state and must make a decision to stay or flee.
Learn moreProduct Code: DE4000
Approx. Run Time: 25 min.
Three bullies must attend a learning camp in the woods after being found guilty of abusing their classmates.
Learn moreProduct Code: CL9000
Approx. Run Time: 30 min.
A clockmaker creates a beautiful clock selected by the King as a gift for the Queen. Trouble arises when the clock "meows" instead of "cuckoos."
Learn moreProduct Code: CK2000
Approx. Run Time: 40 min.
A knight of the round table must solve a riddle or lose his life.
Learn moreProduct Code: WD8000
Approx. Run Time: 35 min.
In the forest at night, Wolf and Dog encounter stories from around the world contrasting wolf images in legend and nature. By dawn, she and Dog understand the high price of freedom. With respect for one another, they choose their separate ways.
Learn moreProduct Code: P88000
Approx. Run Time: 10 min.
Listening to the neighbors argue and make up reminds a couple of their own passionate youth.
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Short Stuff: Ten- to Twenty-Minute Plays for Mature Actors
View CollectionProduct Code: P98000
Approx. Run Time: 20 min.
Josh's sister tries to reach out to him while he avoids the issues she raises. Meanwhile, a stranger on the park bench helps him discover his sense of self and guides him to understanding.
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Best Student One Acts: Volume 5
View CollectionProduct Code: P43000
Approx. Run Time: 35 min.
Auntie is so much smarter than her scheming nieces that, armed only with binoculars and a diary, she can outmaneuver them. Must Auntie leave her room from which, with binoculars, she studies the pawnbroker's shop and sees who's holding hands on the corner? Using the view offered by her window, Auntie proves too formidable for the nieces!
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