King Patch and Mr. Simpkins
Product Code: K40000
Approx. Run Time: 120 min.
Product Code: K40000
Approx. Run Time: 120 min.
Product Code: N62000
Approx. Run Time: 60 min.
Sixteen-year-old Gillian is a nerd, a misfit, totally uncool who sees herself as fat, ugly and a social cripple. Throughout this play, Gillian takes us on a funny, excruciating journey through the world of adolescent anguish and awkwardness. She finds it hard to cope with her bright gung-ho sister, her gossipy girlfriends, her addiction to chocolate, and her desperate quest to be beautiful and popular. So when she develops a crush on the school heartthrob and finds herself on a blind date with a mega-nerd, Gillian feels pushed to the edge. But in a surprise ending, Gillian triumphs with an exhilarating moment of self-awareness and confidence.
Learn moreProduct Code: TL3000
Approx. Run Time: 130 min.
The 1960s British Invasion meets one of the greatest novels ever written! Tom Jones, the charming young ward of Squire Allworthy, is madly in love with Sophie Western and she with him. When Sophie’s father arranges for her to marry Allworthy’s loathsome nephew, Blifil, she flees for her life. Tom goes in search of Sophie with the others hot on his heels. Aristocrats, wenches and scalawags abound in this romp through the back roads and bedchambers of England.
Learn moreProduct Code: AD1000
Veteran educator Dean Slusser brings his insight and experience to the purpose and philosophy of theatre adjudication, addressing the difference between competitions and festivals, the adjudicator's role in each and the evolution of "professional" adjudication. In this handbook for adjudicators at every level of experience, he offers a comprehensive discussion of approaches used in a variety of professional organizations such as the American Association for Community Theatre, the Kennedy Center/American College Theatre Festival, the Texas Educational Theatre Association and others.
Learn moreProduct Code: HA7000
Approx. Run Time: 40 min.
Six colorful characters take the audience on a journey through the five rooms of the House of Dreams, where everything is possible and all your dreams come true. Each room has its own story, displays its own practical magic, and makes its own appeal to the imagination.
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Dutch Theatre for Children
View CollectionProduct Code: IA1000
In this book, Dan Kelin provides detailed strategies for exploring language and communication through drama, as well as springboards to success through story making, reader's theater, and improvisational plays leading to informal performance. A selection of delightful short tales from around the world, ideal for drama, add to the richness of this material.
Learn moreProduct Code: TK2000
A Theatre of the Imagination has become a standard text in children's theater classes in colleges across the country and a well-thumbed treasure on the bookshelves of many a playwright and director. Now comes the long-awaited second edition, adding three provocative new essays.
Learn moreProduct Code: TK1000
With the emphasis on standards of learning and test scores, it's harder than ever to keep the arts in the elementary classroom. But as some options dry up, others blossom. Currently arts specialists are being called on to share their expertise with education majors and teachers, bringing the arts to a wider range of children through daily school activities.
Learn moreProduct Code: LE9000
Approx. Run Time: 95 min.
A collection of short contemporary plays, scenes and monologues inspired by the format of A Chorus Line. A moving spotlight provides center-stage moments for every student in your class or club.
Learn moreProduct Code: BD5000
Have you noticed how the very children who, at 5 or 8 or so, were spontaneous and articulate and imaginative suddenly become, on the threshold of adolescence, sullen or silent, bored or supercilious? No group is so hard to reach. People who work with this age group need all the help they can get. Breaking Through is the handbook to give you just that help. It provides theater games well suited to channel the energies and capture the imagination of 10s to 15s.
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